Approach the chainsaw to release either a Baron of Hell or a second cacodemon. The south-west room contains a cacodemon guarding a chainsaw. Approach the western drop to teleport back to the room entrance. If desired, you can collect ammo from the southern alcove. To exit, jump into the imp pit, and flip the switch in the northern alcove. The south-east room contains a large quantity of imps, and a shotgun. It contains specters and cacodemons, and if released from the center pillar, pain elementals. The east room has a set of teleporters, which if used, leads a room of monsters. However, demons will be released behind you. The secret leads to a soul sphere, and if you continue further north, backpacks. The east switch opens the entrance door, while the west switch opens the a secret to the north. These demons allow access to two switches. However, grabbing it will close the door behind you and build stairs to allow the demons to attack. The room provides a rocket launcher in plain sight. There are two teleporters in this room that become available if you otherwise block access to either the exit or red key room. If you attack him, you will alert up to 8 cacodemons that will appear from holes on the side of the room (and they will also appear if you run to the north to collect the plasma gun.)įlipping the switch allows you to access a secret in the north-east room. The northern room has one visible Sargent.
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